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Hynad said:
Wyrdness said:


Except in this case the exceptions do make the rule because games like Okami and WW prove it's purely art direction not whether a game is 2D or 3D that determines it, highlighting TP makes no difference in what you're claiming as it's plain false. The are games like JSR, Red Steel 2, XIII, DQVIII etc... that all show this, even games like Metroid Prime still look good today so what you claim is wrong no matter what game you put forward as one exception debunks the whole argument.


So it's because OoT and MM aged so well that they deemed it proper to remake the graphics instead of just porting the games as is and just adjust the controls for handheld. I see.

What you're saying still doesn't apply to the majority of old 3D games. And you know it. So, why do you argue? It's true that most 3D games don't age well. You bring up the examples that haven't aged as bad as the others, and they're almost all cell-shaded games. How many of those are there? Compared to the ones who did age badly?

And come back in 10 years when your most recent examples will have aged more.

the bolded doesn't have any argument. those were from the first 3d generation and weren't mentioned in the previous post. updating their graphics when remaking is just standard business. wind waker, on the other hand, only received extra resolution and lightning when remastered.