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sc94597 said:
Hynad said:

A budget no higher than Xenoblade's is required to reach its scope. Just because devs haven't taken the same approach as Xenoblade doesn't it isn't doable.

FF games have production value much higher than what is found in Monolith games. Animation, rendering, everything is of much higher quality from a production value point of view. That makes the cost go higher. 

Still, do you know how much FF XV will have cost when all is said and done?

A budget no higher than Xenoblade's with developers from Monolith Soft is required to reach its scope. Different people developing the game will have different costs involved and different capabilities. Some teams might be able to reduce the costs involved. But we are talking about the real world scenario, not some idealistic one. 

Yes, Final Fantasy games utilize pre-rendering and being on the PS4 they have more freedom and obligation to improve on things like realistic animation. Again, that is another reason why more assets will imply a higher budget than if one utilized solely in-engine assets on a less demanding platform. 

Of course I don't personally know, but a game that was conceptualized in 2005 and had its first trailer in 2006 and will only release around ten years later must have a pretty sizeable cost of development. Of course said resources were used for other games, so we can't accurately consider the benefits of the costs, but I think it is safe to say that even without the difference in quality of the assets and the benefits to other games for having its resources, FFXV would cost many times that of XBC:X due to development length alone.


You're just playing on words now. My point still stands. It doesn't cost that much to develop a game like Xenoblade. 

And, by the way, It's been confirmed that FFXV doesn't rely on CGI as much as older games to tell the story. The producer explained that because the visual quality from in-game graphics were now as high as they are, there was no need for them to make CGI as much as in the older games.

As for the cost of a game 10 years in production, yeah, it's a given that any FF game now cost much more than any Nintendo games. No matter the genre for various reasons. But S-E isn't the only developer making JRPGs. I don't think Tales of games cost more than a Xenoblade game to make. Yet they could very well decide to make there games perfectly on scale. When it comes to content, they're not that far behind already depending on the title. 

But that's beside the point. I think it's short-sighted to believe a game like Xenoblade is difficult to emulate. For all we know, an other developer will make a similar game that will be of better in the near future.