sc94597 said:
That explains it. Other companies are not. Just look how SE handled FFVersus/XV. Sure they'll make it back many times with high sales and sequels, but it would be very interesting to see a comparison of the profits Nintendo will make from Xenoblade Chronicles X and the profits SE will make from FFXV if we were able to consider total costs. I'm sure FFXV will be more profitable, but not so excessively so like it could be. It says something when a mainline Final Fantasy budget is required to match Xenoblade Chronicles X in scope. As for actual game experience, FFXV and XBC:X are pretty unique, despite the insistence of many people to compare them. |
A budget no higher than Xenoblade's is required to reach its scope. Just because devs haven't taken the same approach as Xenoblade doesn't it isn't doable.
FF games have production value much higher than what is found in Monolith games. Animation, rendering, everything is of much higher quality from a production value point of view. That makes the cost go higher.
Still, do you know how much FF XV will have cost when all is said and done?