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Hynad said:


So it's because OoT and MM aged so well that they deemed it proper to remake the graphics instead of just porting the games as is and just adjust the controls for handheld. I see.

What you're saying still doesn't apply to the majority of old 3D games. And you know it. So, why do you argue? It's true that most 3D games don't age well. You bring up the examples that haven't aged as bad as the others, and they're almost all cell-shaded games. How many of those are there? Compared to the ones who did age badly?

And come back in 10 years when your most recent examples will have aged more.


Who mentioned MM and OOT? Either way those games still look good today a remake doesn't change that or add anything to your stance, the games I mentioned highlight that what you claimed is flat out false as you claim it's down to being 2D and 3D when in actual fact it's down to art direction.

Funny thing is my most recent example would be RS2 which is 5 years old and looked good on hardware that was vastly inferior to the competition, some people didn't even think it was a Wii game when it leaked, all the others I mentioned are over 10 years old, JSR is 15 years old. Want some non cel shaded examples, REmake on GC that was made 13 years ago, RE0, pretty much most driving games like GT, PG, MSR etc..., MGS2 & 3.

The are many 2D games that don't look as good today and haven't aged well either, a lot of games on the NES, SNES, MS and MD have not stood the test of time visually as well as you claim, in fact lets look at FF for example a well known series, you knocked OOT and MM for being remade yet these games had their sprites redone for PSP and latter releases. Out of the 2D FF games only FFVI really stood the test of time visually and this is a case for just as many 2D games, it's all art direction that determines how well it visually ages.