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HollyGamer said:
Microsoft is not a charity company, they might thing more then twice for games that will fit for their audience and their potential consumer, They had a team that judge games and doing some research, maybe some games had their interest and some games is not, it's not like every games is coming for their preferable platform. Some miss some hit, so i bet this is for the best.

Well if the decision was motivated by pure business, that's fine.  But they didn't have to be jerks about it.  Tasking the team with first a multiplayer only game, then upping it to a 6h singleplayer game, then a 30h singleplayer game and refusing to give them any additional budget or time and then, after lengthy budget negotiations, just dropping them?  That's not a very professional way of conducting yourself.  It may have been good business, but it was handled unprofessionally.