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In short, it's describing the NX as a controller interface for existing mobile devices and a micro console, like Playstation TV, that provides access to games and online services in the living room.

The problem with this is the core of Nintendo's audience is still well within the toy market; they want to buy Nintendo handhelds and to a lesser extent, consoles. I'd be surprised if they didn't try to keep that core audience although clearly, it is not a growth market given the sales of the Wii U.

No point in using the Wii as an example why this isn't so; the majority of buyers weren't buying a game console so much as they were buying Wii Sports and Wii Fit. No one can deny that those games were responsible for millions of consumers buying those specific video games who were not prior console video gamers. The only problem is that those same one time buyers are once again, not console video gamers.

That said, I would buy a Nintendo controller that used my iPad or my iPhone, or could even interface with laptops if they allowed me access to the small number of Nintendo IPs that I still enjoy, but wouldn't buy another console to play.

I know there's going to a big split with regards to what they want to see in the next Nintendo console, particularly on gamer sites like VGC. Most users here prefer consoles, a smaller number tout the advantages of PC gaming, and a very small minority are primarily mobile gamers. Naturally, Nintendo fans on VGC are going to want another traditional console, which will be a traditional box that plays games off optical media bought at retail, even if it has a new, clever game interface for the living room.

But the thing is, if Nintendo is forward looking and not simply trying to make another generation of consoles for the same audience, which seems to hover under or around the 20m mark (larger for handhelds), they need to look elsewhere unless they are content to cater to that same niche.