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theRepublic said:
It is painful to say it, but The Legend of Zelda and Metroid both come to mind. Gameplay design has just evolved so much since those games came out.


LOZ for NES still have a fairly unique set up in terms of secrets, the overworld (unique compared to its SNES counter part), and even combat with the flying sword at full hearts. sure the dungeons are a bit repetitive but if you're highlighting game design that strongly I get the impression you either never grew up or never were that fond of more simple early generation games