One of the reasons I love KI so much
"For Microsoft and Iron Galaxy, the primary rule is every character in Killer Instinct needs to be unique and have a reason to exist beyond a narrative thrust. They all need to look different and play different to justify their inclusion into the roster."
"We don't want it to be like Street Fighter IV," Lang tells me. "I play the game and I love it, but there's not a huge differentiation from Ken to Ryu to Akuma. Akuma has less health and deals more damage, but they still have the same basic moveset. You could argue that creatively there's not a reason that all those characters need to exist. With Killer Instinct, we want every character to all be different in some shape or form. They look totally different, conceptually they're different, they control different."







