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PenguinZ said:
UltimateUnknown said:

Doesn't matter what they call it. I don't want any of this double jumping, dashing and all kinds of exo BS. Like seriously, why did Treyarch decide to copy AW? It's not like AW is the best selling COD either. The original BO was at the peak of COD sales and that didn't have any of this futuristic tech. At this point I'd much rather take a BO1+2 remastered over this BO3 exo crap. It seriously makes me so mad.

At least I'll have zombies. Oh wait, even zombies was ruined in AW by exo suits. GAAAAHHHHH DARN IT!!!


Eh, times change. Advanced Warfare is certainly off the beaten path, but I enjoy it. (That doesn't mean I want future Cod's to follow the exo movement model).. I just wish half the weapons weren't completely useless. BO2  had some of the best weapons  across the board in terms of viability and usability, which is one of the reasons why I prefer BO2 over BO1.

 

would've prefer a more traditional Call of Duty though and was actually hoping Treyarch would take Call of Duty back to WW2... "Futuristic" at this point is just as worn as WW2 was back in the WAW days.

My issue is not with the future setting itself, but these exo movements. They absolutely reuined MP. No map control or flow whatsoever. It's just complete and utter chaos all the time and getting shot in the side/back. It's just too much chaos and BS.

I actually think the strongest point of AW is its gun variety, the sheer number of amazing gun variants and how unique they are. I don't think there existed a COD where so many guns were viable. I mean just off the top of my head I can name over a dozen...Obsidian Steed, Inferno, Speakeasy, Strider, Hole Puncher, Steel Bite, Boar Strike, Goliath, RIP, Subverter, Loophole, Doctor, Insanity, Gigawatt and I could honestly go on. If 3arch is gonna copy anything, copy gun variants and make them unique like in AW. The only thing bad about them is how difficult they are to earn. Hopefully its less probabilistic.