Scoobes said:
Third person games play very well. Surprisingly so. FPS play very weirdly and are difficult to get right (movement on sticks vs head tracking; your body gets confused). I played a great proceduraly generated horror game called Monstrum and whilst the VR makes it highly immersive, the basic movement is still controlled on analog sticks which makes it very disorientating. As for the other genres it really does depend on how well they adapt to VR and the way they implement perspective. The best games I've played on VR are all ones where you're in a cockpit and controlling a vehicle. Flight based games are going to see a revival with this tech imo. |
In regards to movement, something like this is a solution. But of course support, adoption, and cost are all factors as to whether it will catch on.
http://en.wikipedia.org/wiki/Virtuix_Omni







