Vasto said: If VR does become popular it will be Oculas Rift because PC actually has the power to make the games. PS4 and Xbox One can forget about it. Cant even get 1080 / 60 FPS but its going to do VR?
the consoles won't be able to offer Witcher 3 graphics in VR, that is correct, but apparently abstract/simplified graphics can work very very well in VR and can offer an extremely compelling experience
Here's the way I see it. We've got console gamers moaning right now when a game hits their console that isn't 1080p (Battlefield Hardline for instance). If those people are that concerned about the gap between 900p and 1080p, what do you think they're going to think of VR when they realize that a 1080p screen a few inches from their face has less like half the PPD (apparent resolution) of what they're used to seeing on their TV? Will the coolness and newness of VR really be enough to get them over their resolution hang-ups?
Eventually VR will be great enough to be mainstream, we'll have powerful enough hardware in both consoles and PC's to output games at 4k resolution, and the price of 4K screens will be low enough to put them into VR headsets, VR will have been out for awhile so the library of supported games will be much larger. That is a future we're moving towards, no doubt about it. But is it really worth it for MS to take a risk by trying to be one of the first few hardware companies to release a VR headset, just to create a product that only appeals to a niche audience at this time?
Watch this:
This guy usually rants and raves.
Now hes giggleing and going "wow" every other secound.
And this is not really even that impressive a demo for VR.
It's always like this. I haven't heard one person say VR is bad it's been nothing but people being impressed. The only people I've seen downplaying it are the people who haven't even used it.