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true_fan said:
Aura7541 said:

So you're basically making a bunch of assumptions. The comparison to 3D glasses and 3DTV's is also a very weak one considering 3DTV's and VR headsets are functionally different.

 

At the end of the day, it's all about execution. As Zekkyou said before, touchscreens have been around for decades, but it wasn't until about 10 years ago, touchscreen devices took off. How come? Because the technology worked really well.

Yes I assume VR will flop and won't even make it to niche status with regards to gaming.  All imo of course, and I said this even when there was an article saying MSFT would look into VR, so don't think my opinion is based on MSFT not yet planning VR.

Also to your point about toughscreens, you see what happened when they made touch screen monitors, they flopped. For phones and pads they are perfect and I don't think there were early (phone pad) touch screen prototypes that failed.

Touchscreens before the first iPhone were really bad, with or without a stylus. The iPhone finally executed the touchscreen concept really well.

The same applies to VR. So far, the execution has been poor, but it can potentially change with HTC/Steam's Vive, Oculus Rift, and Sony's Morpheus. Reception of Morpheus at GDC was very good, so there is reason to be optimistic about the technology. To assume VR will flop without presenting any sliver of evidence is extremely hasty.