curl-6 said: I'm a bit biased here, as Fatal Frame 1-3 use mostly fixed camera angles, which I really dislike, haha. ;)
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That's understandable. I also prefer an over-the-shoulder perspective.
I don't really know if it was a design choice or a hardware limitation for horror games back then, since most did have fixed camera angles up until Resi 4, I believe (I guess Silent Hill 4 could count too since it was both first-person and third-person). I'm just going on a tangent now.