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Teeqoz said:
zorg1000 said:

I don't mean the home console market is small, I'm saying the Nintendo home market is small.

Well for one, there is no written rule banning Nintendo from releasing 2 Mario Kart titles on a single platform, they could realistically release Mario Kart 9 in 2017 then Mario Kart 10 in 2020. Two, by making all games for a single device, Nintendo is able to diversify their portfolio if they choose not to make 2 of every franchise, the amount of new IP or revived IP would grow by a pretty large amount making the device a much more attractive purchase.

If Nintendo were ever to bail out on the home console market while still remaining in the handheld market, the smartest choice would be to make the handheld the best device possible by releasing as many games on it as possible.


This thread is all about Nintendo expanding to the bigger, non-nintendo home console market though.

There's no written rule, but I don't think each of the two Mario Kart titles would sell as good as one per gen does. What it'd do is cut the legs short, and it'd also reduce consumer confidence, part of what people love about Mario Kart is that they only have to buy one title per system per gen. If they chose to not make 2 of every franchise, they would not be able to get the pretty much guaranteed massive sales of that Mario Kart title as a multiplat game. Take these scenarios:

Scenario 1: Nintendo makes 1 Mario Kart for their handheld, and that sells 10 million. Then, instead of making the HC Mario Kart, they make some other title, which, let's say sells 3 million (Imo this is pretty generous).

Scenario 2: Nintendo makes 1 Mario Kart for their handheld, and that once again sells 10 million. Then they make a HC multiplat Mario Kart that also sells 10 million combined across all platforms.

 

I'd choose scenario 2. That way Nintendo gets to leverage the potential of their massive franchises on home console. Honestly Nintendo would only have to release like 7 games as multiplats. 2D and 3D Mario, Zelda (one, possibly two depending on the length of the gen), Mario Kart, Super Smash, Metroid (I could see this becoming a huge franchise if it goes multiplat).

That bigger Non-Nintendo console market primarily plays shooters, sports, racing (not Kart racers), WRPG, open-world action games. 25 of PS4's 28 million sellers belong to these genres and 18 out of 18 of XB1's million sellers belong to these genres. Even if we go down to 500k sellers, it's like 5 out of 44 and 2 out of 29 games that don't belong to those 5 genres. Nothing suggests that things like Mario, Mario Kart, Yoshi, Kirby, Donkey Kong, Smash Bros, Pikmin, Mario Party, Animal Crossing, etc. would show any significant growth and if they don't grow by a large margin than what's the point?

Ur paragraph about people not buying 2 Mario Kart's per generation is based on absolutely nothing. For all we know MK9 could sell 12 million and MK10 releasing 3 years later could sell 8 million. And if they chose to make a different game instead of a sequel, how do u know it wouldn't be a huge success and a system seller? Nintendo has a pretty solid history of developing huge selling series, Mario/Zelda/Duck Hunt in the 80's, Mario Kart/Pokemon/Smash Bros in the 90's, Nintendogs/Brain Age/Wii Sports/Wii Fit in the 00's. I wouldn't be against these guys being able to create another huge system selling title.



When the herd loses its way, the shepard must kill the bull that leads them astray.