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sundin13 said:


As stated, Mario Golf's base price was decreased and still offered an equivalent amount of content to previous Mario Golf entries. Even with the DLC it was essentially twice the amount of game for virtually the same price as a typical 3DS retail game.

Fire Emblem DLC was expensive, but like I said, it was all extremely peripheral content that had no bearing on the core game.

Mario Kart 8 had just as much content as everybody expected, leading most fans of the series to conclude that it was the best game in the series. Comparing it to older games and expecting more content doesn't exactly make any sense. Final Fantasy 4, 7 and 13-2 all take around 40 hours to beat despite releasing on the SNES, PS1 and PS3 respectively (according to how long to beat). That comparison holds no water whatsoever. Overall, the base game was a complete game and the extra content was priced extremely fairly and was extremely well designed at that.

As for Smash, look at costumes in virtually any fighter that has released over the last 10 years. The pricing of costumes is pretty much the same, and the pricing of mewtwo is generally lower than character prices in other fighting games (4$ vs 5$ in KI) in addition to the ability to get the character for free.


So you're fine with characters being sold as DLC?

Also if offering the same or more than the previous game is the metric to telling if DLC is okay then I really don't get how a lot of 3rd parties are criticized.