zorg1000 said:
NES+Game & Watch-about 100 million hardware, 500 million software SNES+Gameboy (89-96)=about 100 million hardware, 500 million software N64+Gameboy (97-03)=about 100 million hardware, 500 million software GC+Gameboy Advance=about 100 million hardware, 500 million software Wii+DS=about 250 million hardware, almost 2 billion software See how Wii/DS aren't really the standard for which we should compare Wii U/3DS? Wii U+3DS (lifetime estimate)=80-90 million hardware, 400-450 million software Nintendo this generation will be down 10-20% from their pre-Wii/DS baseline, this is while being the most expensive generation they have ever had and having horrible advertising/marketing (3DS mistaken for DS revision & Wii U mistaken for Wii add-on). If they can fix these problems next generation than it is completely feasible that Nintendo returns to their 100 million hardware & 500 million software baseline. |
But during this time (NES thru today), the overall gaming market ( for consoles) has grown while Nintendo s base line is in a downward trend (except the Wii and DS) Depending on weather or not you consider the mobile market a "handheld" then the handheld market has grown too- I can see the argument of calling mobile a handheld or excluding it from being called a handheld- but either way mobile IS competing w the handheld market







