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bananaking21 said:
i have to disagree that Sony's shift was with the release of uncharted. it started a few years back and with more studios. Guerrilla Games was hired to make killzone (then became first party). SSM made GoW in 2005, Insomniac made resistance, and sucker punch was working on infamous. there was a big shift at Sony and while ND was a part of that shift, it wasnt the one that started it.


While I agree that the shift didn't start with Uncharted, I'd argue that it was most significant with Uncharted. Aside from God of War, the 1st party games were really just a handful of alright exclusive that most people didn't pay attention to. Uncharted was the one that made everybody look up.

It's like how Mario 64 wasn't the first 3D game, but it was the first to do it so right. Ocarina of Time wasn't the first 3D adventure game, but when it came out it sent shockwaves. Uncharted, even more than GoW, was that game for Sony. Not in terms of innovation, but definitely in terms of being a player in the game when it came to first party.