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Player2 said:
zorg1000 said:
Player2 said:

Good idea, the Multi-Mega saved Sega after all...


That's not the same scenario at all, Sega kept releasing new hardware that didn't get adequate support. This is more like what Apple does where they release new hardware with a performance boost and some new minor tweaks/features but all games/apps are still compatible on previous models. It's not until a device is 3+ generations old that it stops getting supported.

New 3DS is a good example, it released just under 4 years after the original and has double the CPU cores and double the RAM which allows for faster loading times and has some new features like NFC support and Super-Stable 3D (replace with resolution increase). Doing incremental upgrades like this every 2-3 years would be fine, it's not until the 3rd or 4th version that original stops getting supported but by that point it got 6+ years of support so still a full cycle.

I'll take it, you don't know what the Multi-Mega is.


Sorry, I thought u were talking about Sega constantly moving from one platform to the next, Sega CD-1992, 32x-1994, Saturn-1995, Dreamcast-1999

But I just looked up Multi-Mega, I'm not sure how it relates to the topic? Care to elaborate



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