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Samus Aran said:
Goodnightmoon said:

That doesn´t make Rayman Legends less amazing than it is. And that forced gamepad... have you play something other than the demo? Because the game is not like thta. I have it on my PC too, and there´s no gamepad forced anything, you play it normal. The game is pretty good and is plenty of content.

I own the game, played 8 hours and stopped. It's a pretty average platformer. I can't stand those shitty Murphy levels that pop up way too much. The game just didn't feel right, too floaty and poor fysics. Donkey Kong has a good weight on him, perfect physics, almost perfect contro:ls (the roll button shouldn't have been mapped to the same button as the ground pound button).

The murphy levels are fun but they just show up when you don't want to play them. If they were all segmented away in there own section, so you didn't play them unless you wanted to, they would have been a nice addition.

Murphy is also nice when optional in multiplayer. I played some of the game with my niece who was quite young and the fact that she could switch,  on the fly, to murphy when things got hard and still help really improved our multiplay expiriance.