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I can't stand "long" games anymore, mainly because it's mostly filler that makes these games long. Dragon Age Inquisition is a big example of this, but even games like Dragon's Dogma that artificially increased gameplay time by not having any quick travel methods or Bravely Default that recycles the game for the last 4 chapters. I can't stand games that artificially increase gameplay time with such sad methods. Give me a compact powerful experience, not a never ending filler game.

I think today, a 200-hour filler filled game is a big negative for me, certainly not a positive. I wasn't planning on getting this and this 200 hour playtime for a complete playthrough just comforts that choice.