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spemanig said:
t3mporary_126 said:

Whoa you think the 3D series are too similar? Are you not taking account to the musical difference in 3D land and World? And even the most basic level of 3D world looked fantastic. Even that basic grass level. And that overworld was awesome because you weren't restricted to follow the paths. Hell in Galaxy 2 (a fantastic game) you had to follow linear path ways when selecting levels. I'll give Galaxy 2 credit for having small hub world but that was basically a tiny planet you can explore in under a minute. Koji Kondo's music for it made it up though.

If only I didn't store my Wii U away I could show you all the great graphical variety in 3D world through miiverse posts alone.


I own 3D World and I addressed everything you've said in detail in the OP.


Woops. Sorry about that!

I actually think increment difference in visual is okay with the 3D series because it's pleasing to look at and isn't generic like the NSMB series. I wouldn't mind if 3D World 2 has the same art style but with much better shaders and finer texture details. 

I will be a little annoyed if the gameplay mechanics in 3D world 2 are exactly the same as the original (especially because I hate Super Mario World's jump boost for enemy stomping). But I wouldn't mind it if it was different by being compilation of previous Mario mechanics tied together to feel different. Especially if it has online multiplayer! To be honest, I don't expect much in terms of art style and gameplay mechanics in the NSMB series and 3D series anyway as long as the game doesn't look too generic (see NSMB) and the game plays right.  I care more about the level design and music for those games. I reserve my expectation for new art style and game play mechanics for games like Super Mario 64 - Galaxy 2.

Mario has so many games now and the addition of the 3D series makes it extremely difficult for Nintendo to find new art styles and game play mechanics for each platformer series. Hell just look at how long each console Zelda game takes because they always strive for new art style and gameplay mechanices since the original NES game! But I agree in that new game play mechanics and artstyle for all Mario platformers should be achieved if possible.