Eddie_Raja said:
-AMD's next-gen GPU's are looking to be 70% stronger than their predecessors while still being on 28nm. -AMD's follow-up in 2016 will be on 14nm and have 2nd gen HBM delivering 1 TB/s of bandwidth whice is tripple what the best GPU's deliver now. We have been stuck on 28nm for over 3 years now. When AMD transitioned from 40nm to 28nm performance doubled! The same will happen from 28 to 14 (If not more). So what I am saying is that within 1.5 years we will have GPU's 3x stronger than what we have now. The PS5 will likely launch in 2018/19 so that gives Sony another couple generations of graphics advancements to work with. It may even be on 10nm by then. That will easily be enough to get an 8-10x perfromance boost just like the PS3 to PS4, and with 10x the performance you can easily run 4x the resolution with more eye candy turned on. |
You got it wrong, I'm expecting 8-10x performance boost as well, just as with this gen, that's pretty much what most people expect.
What I'm not expecting is that devs will use ~ 1.75x more of their total GPU budget compared to this gen just to make the games run at native 4k, and sacrifice visuals for that. Keeping things at anamorphic 4k, or even temporal 4k (similar to MP in Killzone) is, IMO, more reasonable solution for resolution bump, while keeping rest of the performance boost (same as with this gen) for improved visuals.
If jump in next gen is more like 14x, then native 4k is given, but that's higly unlikely to happen.







