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RolStoppable said:

First off, the price of the hardware (Wii U and 3DS) is a problem because Nintendo messed up badly. This could be rectified by not making braindead decisions for future hardware. Nevermind that people had no problem to put down $400 for a Wii and a DS, so price isn't really such a big issue as you make it out to be.

Secondly, the reason why Nintendo should not entirely unify their platforms is because it would hold back both devices. Neither one would be allowed to do something that the other can't and that would be lame. Nintendo would forego having unique selling points, so the likely result would be that their overall hardware sales go down because people who used to own both devices before would now only own one.

Well for one, Wii/DS are a clear outlier and Nintendo has only ever seen those types of sales in one out of their 6 generations.

NES+Game & Watch-roughly 100 million units hardware and 500 million units software

SNES+Gameboy-roughly 100 million units hardware and 500 million units software

N64+Gameboy Color-roughly 100 million units hardware and 500 million units software

GC+Gameboy Advance-roughly 100 million units hardware and 500 million units software

Nintendo sold a pretty consistant amount of hardware & software in their first 4 generations, with the sales per region being pretty consistant as well, Americas-50 million, Japan-25 million, Others-25 million, give or take 5 million.

Another trend to note is that each generation their consoles declined with their handhelds increasing. This shows that people really aren't buying both devices as much as we are to believe. If people aren't buying both anyway than what is the point in heavily investing in two completely different devices? Why not divert resources to a common ecosystem.



When the herd loses its way, the shepard must kill the bull that leads them astray.