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The only people that want a hybrid are the ones that only get a nintendo console because of nintendo games. And nintendo know that those kind of people are not faitfull, and only buy the best AAA games, because the rest of the time they will buy games for theirs PCs, tablets and PS4. There is not worse client for nitnendo than the ones that only buys the mario and zeldas, and ignore the bayonettas, the pikmins, the kirbys.

While i agree taht all nintendo consoles should support all the engines avaible, like unity and unreal, shraing a library would be very risk, even if was a hybrid like people points to. Why:

1.People would only care about crossbuy games, nobody would go and buy a smash bros game for the portable AND for the console if they have the same gameplay and functions, only getting a litle facelift because of the power of the console. Nintendo knew taht and put out 2 version with the same characters, yeah, but different scenarios, modes, etc. And with3 months apart of the launch of each other. Not the same game on the same day.

2. When N64 shinkred the market, they had the gameboy collor carry them. When the GC failed, they had the GBA. With wiiU, 3DS put them afloat, but barely. If NX fail, what will back them up? Amiibos? Very risk move if they put allt heir eggs on a basket.

3. This is not what vita tried to do? be a mini PS3? It doesn't had uncharted, assassins, batman, litle big plannet, killzone and all those multi million sellers franchises? All of them were good games in their own terms, but yet failed so bad for everyone involved. I mean, it worked great for indies and some jrpg, but thats is on japan. Later in his life, they tried to sell it a a machine to play ps4 remotely. It worked? I think not... And now everyone excited taht nitnendo would do the same... cannot you see what is ritgh in front of you?

4. Lack of focus. Look at wiiu. As much as i hate to say, it is seemed as a extension of the idea of 2 screens from the DS, and failed horrible. First we had games that tried to sell on assymetrical gameplay
(NSMBU, Nintendoland - 2013), them they tried to sell on the off play TV(Mario kart8, DKCTF), and now they are trying to push the idea of a changing between the screens(Splatoon, Star fox, Kirby). I mean, they are struggling hard to discover what will really work on wiiu, and all this because of trying to use ideas from theirs most sucessfull handheld, without actually committing totally with any of them.

5. Different experiences. The portable and home console experience are very different, and not all of them are suitted for one or another. In handhels, you can have ok graphics, and most players would barely notice, since the gameplay is there, and is short and can be played in sections. Multiplayer in portable are not that fundamental too, like it is on home consoles. Imagine that the next zelda will have shorter dugeons because of that. Imagine that the next fire emblem will problems of performace on the handheld because they didn't want the game to look bad on the wiiu, etc.

6. Inferior hardware holding back developers vision. Ice climbers happened on the Smash for Wiiu and 3DS. You really think that this would not happen again? Really believe on that? Imagine if mario 3d world was actually the same game than 3d land, only with better assets(what a lot of people alreadly think it is...)

I'm not saying that good things would not come out from it too. If this was limited to virtual console, woud be perfect, with cross save and crossbuy functionalitily, more releases that would be same anyway. But hey, i don't buy a console because of that, and don't matter how people moan,no good number of people would buy just for it too. I want a full fleged experience when i buy a console. I want all game to use the the power that it has, and nitnendo alwaye deliver on this aspect. Don' matter for me if every now and then a game comes out exclusivily for the handheld or the console, at least i know that the game has the maximum quality possible.

Know what i think? That people that want the same games are that ones that like to put a list on the forums trying to argue who has the best exclusives, or that kind of people that want to say that they played all the best exclusive games made by nintendo that year, even if they did not really finished half of them. This is sad, when people have their consume controlled by hype, and think that people against it are being irational.,

For casuals, that only play games for 2 weeks, the games would be as better as they aways were, but for real fans, we would see the drop on quality, something rare these days.



"Hardware design isn’t about making the most powerful thing you can.
Today most hardware design is left to other companies, but when you make hardware without taking into account the needs of the eventual software developers, you end up with bloated hardware full of pointless excess. From the outset one must consider design from both a hardware and software perspective."

Gunpei Yoko