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Username2324 said:
Torillian said:
The theory that games will be limited by space constraints in the near future has been brought up time and time again, and compression is always the counter argument. I see no reason that the same argument won't work for this idea that GTA V will be forced to go to the PS3.

On a personal note, it is interesting that a developer brings up this issue, since I would assume he knows all about compression. But that doesn't mean that GTA V couldn't come to the 360 though, but perhaps with further compression that might hurt it's quality.

You can only compress something so much before it begins to look like crap. I'm guessing one of the reasons why GTA4 doesnt exactly qualify as astonishing is due to it having to be compressed to fit on a 9GB disc.

As for the DLC, I'm curious, does anyone know the official number of 360 arcades out there? I wonder how many purchasers of GTA4 on the 360 won't be able to take advantage of it.

 


Indeed you are guessing and it've a very bad one.  Go back to GTA on the PS2 and see if it looks anywhere near as good Killzone or Halo.  It is because it is the very definition of an open-world game, that cannot reasonably be compared to the linear games and RPG's that we have seen so far this generation.

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