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His experienceece echoes mine, though I've only managed to put in a few hours thus far and haven't managed to reach the first boss yet. I'm not a patient sort, dislike it when games don't explain the basics, and outright hate antagonistic or obtuse design. I also have a tendency to want to save all the monies and do things perfect in one shot. Starting with no gear and a few instruction manual fragments just pissed me off. After that. I kept bashing my head against a wall for a bit there, usually dying to mobs or the big axe guy while trying to explore. The game never mentioned when the house in the dream had opened up or why. Is this actually an RPG? If so, I'm not gaining XP or otherwise leveling up. My weapons getting worse and worse, and I don't know where to repair it. How is everyone else getting anywhere in this mess? Have I devolved into a filthy casual and need to just leave the hobby entirely?

My second sit-down with the game went better, and I now feel as if I have a foothold in the game and can progress. Finding out basic shit like "repair weapons here" via the internet is frustrating, and having to unlock fundamental aspects of the game like leveling up (or apparently the dream house) seems like pure dickhead design choices. I am enjoying the gameplay and atmosphere / setting, though. My takeaway thus far is, Bloodborne is cool and challenging enough that the initial gauntlet will only limit its audience unnecessarily.