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I would assume it is because people are trying to make more open world/open games which = increased development time. Like I am guessing that if they made games like last gen that were a lot less open just with better graphics, the games would come out faster but since this gen's theme seems to be big open areas or open world, I would assume that is the reason!

Plus learning a new OS and stuff isn't exactly easy so maybe after this year, it will be faster



                  

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