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Torillian said:
 

You're right, the words "couldn't possibly" are poorly used, perhaps a better sentence would be "couldn't possibly with the quality we wanted". But isn't the phrase "without any noticable quality loss" kind of misleading in itself. They didn't notice the quality difference, or perhaps they see and choose to ignore it. I just fail to see how Lionhead is such a trustworthy group, while all these other groups are obviously using their words with ulterior motives.


The main thing that needs to be compressed in 360 games is audio (which is a bitch the way it gobbles up space).  As such, the main thing to go when compression starts on the 360 is 7.1 Audio support.  The vast majority of people don't have a 5.1 sound system, let alone a 7.1.  But yes, if you believe 7.1 is neccessary you won't be completely satisfied with the use of compression on most 360 games.

But as to Lionhead specifically?  So far we have seen 360 games with as good or better graphics and longer play times than their PS3 counterparts.  What would validate Sony's claims (to an extent) would be Lionhead NOTICEABLY having to restrict game length or features for Fable 2.  Given it is going to be the first major RPG ever to have drop in, drop out co-op, not to mention interactivity with arcade games, that appears unlikely at this point. 



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