curl-6 said:
I think the animation system is UC4 would have to be simplified; other than that, I think the primary downgrades would be screen and texture resolution, and the omission of subsurface scattering for skin. With the right amount of talent and resources applied, Wii U should be able to get what we've seen so far running at an Uncharted 3 level of fidelity. ACU, on the other hand, would be much more problematic. I suspect there would be no option but to scale down the crowds; as you say, Xbone and PS4 were already struggling to do it, and Wii U's CPU is its weakest link. Of all the PS4/Xbone games out so far, ACU is probably the worse fit for Wii U's hardware. |
"and the omission of subsurface scattering for skin. With the right amount of talent and resources applied, Wii U should be able to get what we've seen so far running at an Uncharted 3 level of fidelity."
Please, let's be serious, shall we? ps3 level of fidelity? we are talking about a console quite above ps3. as for the "subsurface scattering for skin", wii u would have no trouble doing that on cutscenes, after all, they are just cutscenes.
As for ACU, I don't see what's problematic about reducing the crowd that's already filler to begin with. I suppose any version of that game would be better with less people on the streets.







