spemanig said:
But outside of that, I think that it's important remember that this is specifically a rewards program. Who were the only people who cared about Club Nintendo or the Digital Deluxe Program? The hardest of core Nintendo fans. That's not to say that this membership will appeal only to them, but it's clearly birthed from a concept mean to reward the most dedicated gaming consumers. I think that you're going to see games that stay small on mobile. I think you'll see a lot more mobile games that lead to slightly deeper mobile games, as opposed to someone playing iPokemon Shuffle immediately jumping to dedicated gaming hardware. I think you'll see something like Pokemon Shuffle lead someone to something like Pokemon "Tower Defense," which has a little more strategy, requires just a little more commitement, and maybe even has a little linear plot to give the experience a little more meaning. Then from there, people can get more used to the idea of gaming being an important recreational practice, with the same relevance as TV or movies. With enough of these smaller, but more deep experiences, the hope will be that these consumers will be more open to the ideas of gaming on dedicated hardware in general, and gaming on Nintendo hardware in particular, now that they've created a library and a new attachment to the brand. |
What you are saying is very imporant that it happens, but if Nintendo really wants people to transition from mobile to dedicated gaming devices (that is the plan, afterall) they need something more then brand empathy, be it because they are connected to the NN (always a tool to lower the barrier, as someone above mentioned) or because they play a game that features Nintendo's IPs.
They need something with actual and real consequences.
I think the real weapon will be when Nintendo starts making games that can co-exist on both platforms and what you do on one affects the other.
The Mii plaza games could become bigger and with more features on a console; An adventure game with side quests on mobile that can influence a game on the home console/handheld.
In a sense, it's like having amiibo (mobile quests and characters) bring something new to your main game.
You get more of the main game experience if you play a mobile game of the same IP.
It would be like making the game a platform.
That's the spirit that Nintendo should persue.