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BraLoD said:
If all those high scores were to go to MetaCritic...


Don't worry, there's another Perfect Score which went to MetaCritic few minutes ago :

5/5 from digitallydownloaded :

''The combat is a touch more accessible than the Souls games, being much more focused on aggression and losing a touch of subtlety in the process. Player's defensive options are limited - there's a duck and roll, but the shields that formed such a core part of the strategy of each Souls game is replaced by the expectation that you'd be wielding weapons in both hands. Taking things one step further, if an enemy lands a hit on your character, you've got a short amount of time to hit it back to recover some health.

This system works, in that I did indeed find myself far, far more aggressive than I was in the Souls games. At the same time this made combat my least favourite part of the game, because I loved the tacitcal dance that was a Souls battle, and I found that Bloodborne's combat was limited and scrappy by comparison. I'm certain other people will appreciate Bloodborne for that reason, but I wouldn't be doing my job as a critic if I didn't highlight a potentially problematic area for some.

Combat aside, Bloodborne is a visionary work by a visionary artist. Intense in both theme and application, it's a gory concession to the tastes of the modern mainstream player, while maintaining the spirit and uncompromising narrative that was the hallmark of the Souls games at their finest. But this is far more consistent in that application than those games, making it From Software's finest work to date.''

http://www.digitallydownloaded.net/2015/03/review-bloodborne-sony-playstation-4.html



”Every great dream begins with a dreamer. Always remember, you have within you the strength, the patience, and the passion to reach for the stars to change the world.”

Harriet Tubman.