I'm probably going to get heat for this, but you asked for it.
Episodic Zelda leading up until the year the Wii U is no longer supported, each episode in DLC form at a reasonable price such as MK8 and content the same as the original release of Zelda Wii U in terms of content. Imagine playing a Zelda game with the scope normally presented from a console Zelda game and traversing the world of hyrule. You'll see mysterious landmarks and statues and relics of Hyrule's past giving you clues and tidbits of the oncoming episodes in this game. As your playing the first installment, you climb up the ranks as you normally do in a Zelda game obtaining tools and weapons and magic as normal Zelda fanfare. But then the game is over until episode 2. All those relics from before are now open to new adventures and dungeons and an even more epic boss than the previous. You will keep all your items, making it the biggest inventory of weapons and tools in any Zelda game ever, keeping the theme of being an expansive Zelda world. The world in itself could change over time, over seasons, new mysteries unlocked, new exploration that warrants the grand size of the world itself.
Year 1, Hyrule. Year 2, Termina. Year 3 fill in the blank of Zelda hub, etc...
By the end of the Wii U's run, we will have had multiple Zelda games in one console with Nintendo being able to profit continously from just one game and it makes it so that Zelda will be relevant for a long time.







