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Tachikoma said:
Pavolink said:

So, with the exception of MCC, the other don't have any significant improvement. But hey! Let me send a letter to Nintendo and ask for release the same library than the Wii but now in HD, for the next gen let's add the DLC and some textures, for the next machine let's add maybe a better AI.

There's nothing in that comments that justify the "remasters", except MCC.

And before you go further, yes, OoT3D, MM3D and TWWHD adds also many things, but at least those are old games. Still, I have complained before because I want new games and I'm getting tired of seeing Ocarina of Time port in every Nintendo machine.

The sales for these titles justify them, and thats why theyre made.

It's a business after all.

Also, feel free to list these changes in OoT3D, MM3D and TWWHD that are so substantially different than what i listed.
And as I stated, there is no difference between a remaster of a last gen game and a remaster of a 2-3gen old game, it's still taking an existing game and selling it again.


Better graphics, textures, estable fps, interface changes (touchscreen and motion controls), tweaked boss battles and bomber's notebook, hero mode (diificulty) added, two games in one (OoT + Master Quest) revamped difficulty and mirror mode.

You seriously can't be comparing both. The idea behind a remaster/remake is to make an old game playable to today standars. Not to grab the game released last year and improve to a "new game" that should have been the one since release. That's just a cash in in the same vein that TWWHD was, that ALBW is way too similar to ALTTP, that Majora's Mask is dissapointing and Ocarina of Time can be played in every Nintendo machine.

So I'll say once again, with the exception of MCC, nothing justify those "remasters" that are just upres ports. And you can add the recent announced GOWIII.



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