Tachikoma said:
The sales for these titles justify them, and thats why theyre made. It's a business after all. Also, feel free to list these changes in OoT3D, MM3D and TWWHD that are so substantially different than what i listed. |
Better graphics, textures, estable fps, interface changes (touchscreen and motion controls), tweaked boss battles and bomber's notebook, hero mode (diificulty) added, two games in one (OoT + Master Quest) revamped difficulty and mirror mode.
You seriously can't be comparing both. The idea behind a remaster/remake is to make an old game playable to today standars. Not to grab the game released last year and improve to a "new game" that should have been the one since release. That's just a cash in in the same vein that TWWHD was, that ALBW is way too similar to ALTTP, that Majora's Mask is dissapointing and Ocarina of Time can be played in every Nintendo machine.
So I'll say once again, with the exception of MCC, nothing justify those "remasters" that are just upres ports. And you can add the recent announced GOWIII.
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