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The staff needed to remaster a game is very small compared to that needed to create a whole new game. They don't need designers, they don't need concept artists, they don't need to write stories, they don't need voice actors, or motion cap or the majority of the time even animators.

Games are in the design and concept stage sometimes longer than the actual programming and graphic design, if you think that remasters reduce the amount of games we get, you are terribly wrong. If anything is reducing the amount of games we have it's the increased standards, especially when it comes to graphical quality.


Remasters are not a problem, remasters are not taking anything away or preventing anything at all.