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pokoko said:
RubberWhistleHistle said:


lol what did i revise? at what other point did this industry live off the backs of games that came out in years prior? at what other time were games being divided and sold in pieces to maximize profit? its pretty clear.. previous generations saw advancements in gameplay mechanics. we dont see things like that anymore.  here is no need to revise any history to see it. all you have to do is look at it.

Why didn't you mention the way Nintendo was crushing developers during the NES days?  When they'd make them pay to manufacture their games THEN they'd limit production to protect Nintendo titles?  Developers weren't making as much as they could because Nintendo would not print enough to meet demand.  Studios were going out of business for NO REASON and Nintendo did not care.  On top of that, any game had to be a Nintendo exclusive for 2 years.  Nintendo of that period was the most cut-throat and greedy company video-gaming has ever seen, far worse and the EA and Activision of today.  They did their best to create and maintain a monopoly and, had Sega and others not come along to disrupt that, it would have ruined gaming.

As for the "Nintendo Seal of Quality" you will probably reference, it had nothing to do with games being worth a damn.  It just meant people paid Nintendo and there was a base-level code check.

Like it or not, the NES and SNES era produced many of the worst games ever made.  If there was a TV show or product character that appealed to kids then they probably had a game.  The amount of garbage games being produced back then was staggering.  At least today people can find out about a game before they buy it.

And you're making the past out to be some kind of paradise where greed did not exist?  This might be the first and last time I ever use this acronym but, "lol".


YOU NEED TO MAKE A THREAD ABOUT THE GOOD AND BAD NINTENDO DID TO GAMING WHILE SAVING IT !! people need to know