spemanig said:
|
You're not proving your point here. Firstly, I'd ask where you got your meta scores from, as reviews were primarily magazine based back in 2001 (more so in 1998 when SA1 first launched) and metacritic certainly has nowhere near the breadth of reviews that were actually made for the games.
Secondly, the GC ports may have had extra content, but particularly in the case of SA:DX was a much inferior version of the game. Frame rate instead of being locked, was erratic, which led to bigger control issues. Also introduced a lot of additional bugs/glitches which weren't in the original.
Also, as you say, ported later, charged full MSRP for the games again though.
Sleeping Dogs had an improved port with all DLC to PS4/XB1, yet that scored less than the original did both on PS3 and 360 even though it had a lower MSRP than the original release.
The Wind Waker HD went from 96 on GC to 90 on Wii U despite being the better version of the game (because they took all the "bad" parts out).
It's perfectly natural from review scores to decline with time even when the re-release is clearly a noticable improvement. I don't know why you'd expect adding extra bugs, having inferior audio and an irratic frame rate as the SA port to GCN had not to lower the review score.








