SubiyaCryolite said:
What you and him are describing sound more like Design decisions as opposed to actual "creativity" or lack thereof. I don't believe that Call of Duty looks like Battlefield or that Battlefield looks like Metro. I think most shooters are very different, more different than people want to give them credit for. Regardless of Design the Modelling and Graphics Programming aspect of game development is still more demanding in photo-realistic titles than with stylized games. With stylized games you have to be consistent, apart from that you aren't explicitly bound to any other laws or restrictions. Anatomy, Physics and Scale can easily go out the window. That's not usually the case with photo realistic titles. Making all that work is definitely challenging, and seeing its results in action is a treat to the eyes. For a 2007 game this holds up really well and took real skill |




Now look at these 4 images, there are some who might know what game is wich image but most dont, even if they are fans of shooter they will still not be able to tell. They might be able to tell by maps, locations they visited and unique guns, but they all look the same. And a game that looks like every other game is not a memorable game.
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