Creative control is a major problem throughout most of the industry; Nintendo and BethSoft are two of the only ones I have seen where this doesn't seem to be an issue. Can't comment on Sony or MS as we don't see *as many* exclusives in number or diversity. This not only drives off devs but also hurts team efficiency and moral. Hiring a team of specialists doing a job and then being controlling when you yourself don't know what you're doing is very demeaning. You hired these devs cause they know what they're doing; stop treating them like children. I mean obviously you hire devs who aline with your corporate vision, but after that don't be a dick.







