| DanneSandin said: I'm thinking of applying to a gaming school as a game designer, but I need to pitch a REALLY good design idea to get in. I need your help! I've got an idea for a mobile game that's meant to be played by people like you, by real gamers. But we all know gamers don't like to play on mobile phones. Please try and explain to me WHY you don't like it! It would really help me a lot! One issue I have personally, is the damn controls! They're no good gaming with. Yet ;D What's your gripe with mobile gaming! The more complaints you have the better!! |
For me in a large part is the lack of depth, many utilize the concept of F2P and making games that are suited to only be played for short bursts of time, which makes sense for the platform and the people that are likely to play the games. Making an in depth game might not work too well because the platform and users aren't really suited for that. I don't mean to discourage though, there is a chance it could appeal to the smaller demographic that do enjoy the kind of gaming you are working towards. I'm not one personally so that's likely why I view it like this. I would prefer the game just to be released as an indie entry on one of the other systems.
Along with that the lack of good controls.
Gotta figure out how to set these up lol.







