Barkley said:
I did just show you a source, yes they came to the conclusion through EDUCATED speculation but it's worth far more than your or my word alone. If ram wasn't an issue all the consoles would be using 2gb of ram. This discussion really seems to be pointless however, It's very very clear how different the WiiU is compared to the other two consoles. The bigger the difference between one system and the other the more effort is required to port between. This is UNDISPUTABLE. Not sure why i'm even arguing this, when it's clear as day. Is it the only reason third parties aren't developing for WiiU? No. Is it the main reason? Probably not. Does it make developing for the WiiU more difficult for third party developers? Of course it does, this is a fact. |
"I did just show you a source, yes they came to the conclusion through EDUCATED speculation but it's worth far more than your or my word alone."
It is worth nearly nothing/nothing when the speculators themselves say they don't know what a third of the gpu does and that it's different from any off the shelf gpu they've seen.
"If ram wasn't an issue all the consoles would be using 2gb of ram."
That doesn't sound logical at all. Nintendo added eram instead of increasing the ram total. the others don't use edram.
for the rest, I repeat what I said about scalable tools and the difference between systems being far smaller than the exaggerated "consensus".







