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Materia-Blade said:
Barkley said:


http://uk.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_vs._Wii_U_Comparison_Chart

Find me a source that says otherwise, all sources i've come across all state the WiiU has a 0.35tflop GPU, debating 101, when you question what someone says provide some kind of evidence.

Edram may increase memory access speed but if there's not enough actual memory to store everything that needs to be stored that's irrelevent. It's not an alien-level difference just enough for third-parties to decide it's not worth there time to develop a port.

Though this isn't the only reason third-parties don't develop for WiiU, otherwise cross-gen games would still be coming to platform as they did at launch (call of duty), so it's not JUST the hardware difference, though it's a severe pain in third-parties ass compared to developing for ps4/xbo/pc.

Also both XBO+PS4 and obviously PC install data onto the hardrive and read off that, the WiiU doesn't neither does it have the space to be able to. Just another difference between the systems.

This was discussed to hell and back. YOU SHOW ME A SOURCE, because so far there aren't any. Repeating, there is no source, just VERY vague speculation. And considering wii u's performance, the gpu definetely has more than 0.35 tflops.

To this day, third parties never complained about wii u's memory.

Wii u's read speed seems higher, though. games aren't supposed to ever be installed on a video game.

"though it's a severe pain in third-parties ass compared to developing for ps4/xbo/pc."

Or the other most probable option that starts with b.

I did just show you a source, yes they came to the conclusion through EDUCATED speculation but it's worth far more than your or my word alone. If ram wasn't an issue all the consoles would be using 2gb of ram.

This discussion really seems to be pointless however, It's very very clear how different the WiiU is compared to the other two consoles. The bigger the difference between one system and the other the more effort is required to port between. This is UNDISPUTABLE. Not sure why i'm even arguing this, when it's clear as day.

Is it the only reason third parties aren't developing for WiiU?  No.

Is it the main reason? Probably not.

Does it make developing for the WiiU more difficult for third party developers? Of course it does, this is a fact.