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Materia-Blade said:

Wii U's GPU doesn't have 0.35 tflops, forget that. Wii U's memory is better than you think due to edram. you speak as if we have an alien level of architeture difference. And this is a time where dev tools are very scalable.


http://uk.ign.com/wikis/xbox-one/PS4_vs._Xbox_One_vs._Wii_U_Comparison_Chart

Find me a source that says otherwise, all sources i've come across all state the WiiU has a 0.35tflop GPU, debating 101, when you question what someone says provide some kind of evidence.

Edram may increase memory access speed but if there's not enough actual memory to store everything that needs to be stored that's irrelevent. It's not an alien-level difference just enough for third-parties to decide it's not worth there time to develop a port.

Though this isn't the only reason third-parties don't develop for WiiU, otherwise cross-gen games would still be coming to platform as they did at launch (call of duty), so it's not JUST the hardware difference, though it's a severe pain in third-parties ass compared to developing for ps4/xbo/pc.

Also both XBO+PS4 and obviously PC install data onto the hardrive and read off that, the WiiU doesn't neither does it have the space to be able to. Just another difference between the systems.