Barkley said:
The difference between the WiiU and XBO/PS4 compared to the difference between the PS4 and XBO is a lot and the greater the difference the more work is required to port a game between systems. If developers want to develop next-gen title it will be with 8gb of ram in mind, downgrading these titles so they can run with only 2gb of ram would require a lot of effort, the other alternative would be holding games back and developing them with 2gb of ram in mind. WiiU is too different and would require changes when games are developed with the other next-gen systems in mind. If all you have to say about them not being too different is that they are "gpu focused machines" I don't think this is the discussion for you. |
Wii U's GPU doesn't have 0.35 tflops, forget that. Wii U's memory is better than you think due to edram. you speak as if we have an alien level of architeture difference. And this is a time where dev tools are very scalable.







