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DanneSandin said:
Materia-Blade said:

"Yes, but one of the points I made was that it doesn't really matter if a port is late; it can still sell quite well. And ports on Wii U don't."

The cases where late ports sell a lot are very specific.

"I wouldn't call 500k a lot. The best selling "mature" 3rd party games are the 53rd best selling game on Wii; CoD3 with 2.23m, then at nr 56 Monster Hunter Tri (published by Nintendo) with 2.21m sold and RE4 at 57 with 2.21m units sold. I wouldn't describe that as stellar, and I understand if 3rd parties didn't bother with more mature games if that's all the sales they could get out of 100m+ Wii's."

First, it wasn't 100m wii's, those sales were pretty much done when the installed base was much smaller than that and those are great numbers. are you trying to dismiss multimillion sellers as bad sellers?

"If Nintendo attracted more none-Nintendo gamers to their systems, 3rd parties would notice that their games sold better on said system, leading to more effort and ports."

3rd parties don't have to notice something they always knew. they don't release the games for BS reasons.

Maybe they are, but they're there none the less. So far I've pointed out two of them. Not sure if there are more actually ^^

Let's compare CoD3 and CoD:WAW; CoD3 came out in 2006 and did 2.23m and WAW came out in 2008 (two years and a lot of Wii's later) and sold 1.93m. Instead of the franchise GROWING with the Wii it's actually shrinking... 2m copies of a game is not bad at all, but "mature" 3rd party games sold a lot better on the HD twins, making these numbers SEEM bad. And let's remember that many of these games had to be build from the grounds up for the Wii since they simply couldn't port over the HD versions. That's time, money and energy coupled with the FACT that the Wii verisons never sold as well as on the HD twins. And as I already proved (and which you chose to ignore in this reply), it wasn't the QUALITY of these 3rd party efforts that hindered them from selling on the Wii. Just to make this evem more clear: Star Wars: The Force Unleashed is the 5th best selling "Mature" 3rd party game on Wii (not counting Sonic: Unleashed) and sold 1.84m with a Metscore of 71. The game sold less than on either the PS3 or X360, even though Wii had a bigger instal base. Now compare that to Red Steel 2 that was released afterwards, with a higher metascore and instal base, but still only managed to sell 600k. This paint a pretty clear picture that "mature" (3rd party) games didn't really find a good hold on the Wii, and that situation only got worse as the year went by and more and more Wii's got sold.

So let's hear these "BS reasons" 3rd parties have for not supporting Nintendo consoles.

modern warfare 3 skipped wii, wich caused a decline, but the games still sold a lot. you should also remember that cod on wii was inferior in technical aspects, even though it controlled better than ps360 versions. I keep my word that it sold greatly and nintendo fans simply didn't keep buying it year after year (because that's not a logical thing when the product is basically the same).

third parties had nothing to complain about their software sales on wii, at least not any more than they could complain on other consoles.