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Mr Puggsly said:
rolltide101x said:
Mr Puggsly said:

Well games are inherently scaleable.

For example, they could always lower the resolution or other visual effects to make them less demanding.

Its very diffuclt to scale back for ram which is one of the main areas this gen has improved on. It is also very hard to scale back for CPUs and the 360 CPU is weak, PS4,PS3, and XBOne are basically the same.

I do get what you are saying but cross gen titles absolutely hold current gen titles back in many (not all) games. With a game like Evolve it probably would not have made any difference

Well there is more to games than the processor, which is why 360 ports were generally superior. Also, there are changes that can be made that make demand on processor lower without effecting the core gameplay.

Again, 8th gen games are primiarly just using the specs for superior presentation. The only game I've played on 8th gen that seems too demanding for 7th gen is Dead Rising 3. I can't recall seeing a 7th gen game quite like that.

XD "more to games than the processor". It is nearly impossible to lower CPU requirements of a game without completely changing gameplay. Have you looked at PC game system specs lately?

 

Minimum requirements for The Witcher 3. No way would that even dream of running on a 360

http://www.cpubenchmark.net/cpu.php?cpu=Intel+Core+i5-2500K+%40+3.30GHz