Zekkyou on 19 March 2015
| vivster said: Can someone shed some light on this? I thought developers are already dealing with 2 different APIs for both consoles. Are they so similar that it is easy to port or is DX12 just so extremely different und impossible to port? |
I'm curious too... Unless DX12 (for whatever bizarre reason) makes porting near impossible, this statement doesn't make much sense. It just making things more difficult shouldn't be a major issue for a 'large scale production'.
We need to get Tachikoma in here :p








