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true_fan said:

XB1 and ps4 have different API's anyway so why does it matter. Also with DX12 there is cross development across XB1 and PC. Not to mention that MSFT is allowing free upgrades for all Windows 7 and 8 users including pirates, I don't think number of customers should be a problem.

Sounds like this dev is trying to warm people up to parity and holding back the XB1 version of games.
#XB1NOPARITY

Even if they fully utilized DX12 on the X1 it would still need to be the PS4 version being held back to achieve parity ^^...

(Or is this a joke? I can't tell.)