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kowenicki said:
Hedra42 said:


That's if the app takes off. These are new types of games, using existing ip.

Iwata: "The fact is, however, it is a highly competitive market and only a handful of content providers have been able to show enduring results. If Nintendo cannot make it to that handful of winners, it does not make sense for us to be engaged in the software business on smart devices." http://www.nintendo.co.jp/corporate/release/en/2015/150317/02.html

This isn't the no-brainer that everybody thinks it is. They have what it takes to get it right and boost the dedicated console division as a result, don't get me wrong, especially now they're partnered with DeNA, but whether that will work is another question.

I think it's quite reasonable for some fans to be fearful.


They already have.  Japan alone makes it worthwhile.  The Japan app market is effin huge.

I'm talking about the game app that they're about to develop with DeNA. We don't know how successful it will be. Although I hope it will be huge, and I can't see any reason why it shouldn't be, at least in Japan.

One of the factors behind this move and strategy to use mobile gaming to encourage a new audience towards dedicated console gaming was that Nintendo's handheld sales recently broke records in Japan despite the success of the mobile market there, proving that handheld gaming and smartphone gaming can co-exist happily.