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curl-6 said:
DanneSandin said:

Sharing the same assets would surely shorten the developing time for a lot of games. You wouldnt have to create new engines all the time, you could quite easily use the same engine when creating two different Mario Karts. SOME games might even have some sort of cross function where you can continue your game on either consoles, but Im not convinced thatll be the case for every game. All you have to do is ask yourself; which way would make Nintendo the most profit?

I think this gen has shown them that supporting two systems on their own just isn't possible. The game droughts are inevitable, and do serious damage to hardware sales momentum. They have only two options; coax third parties back, or go with the fusion concept of a shared library. The latter seems much more likely to me.

I agree that they only have those two options. If they want 3rd parties back theyll need to involve them in the development of the new console and make it powerful. There is no other way to get gamers onboard. If they have two consoles with the same library with crossplaying/sharing they risk losing out on double dipping profits, and the second problem is that they might once again only attract Nintendo faithfuls and kids (though kids might be happy sticking with their mobile gaming like the casualz). Dont you agree?



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.