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zero129 said:
Kowan said:
fatslob-:O said:
I'm very disappointed in FFXV from a technical standpoint. Compared to FFXIII, it's less than groundbreaking when it isn't pushing any boundaries. Some of the textures look like a mess, less than impressive shaders, the lighting and the models are meh ...

Now this ...

I know this is a demo but this is getting pitiful considering a franchise of this pedigree ...


Really? The models are unparalled and the lighting is very realistic and dynamic.  Shadows when at night when objects are hit with your flashlight are smooth and in high resolution, even the shadow of the hair is very detailed with every textured strand having  shadows. Textures are all very high quality. The problem with the texturing is the AF(Anisotropic filtering), which is pretty nonexistent in the demo. AF makes textures clear and crisp in every angle. Without it, textures will not have a consistent quality in certain angles.

Not trying to be funny but doesnt pretty much every PS4 (Not sure about X1) game use Trailinear textureing? if so i dont see that aspect of FF15 improving , and all this does is show how much better the game will look on a device that would allow Anisotrpic filtering .

According to Sony's programmers, it's not a problem with the Ps4 but with the developers. The order did not suffer from the lack of AF. Dying Light was patched as well. I think it's mostly multipltform games that suffer AF issues on the PS4. 

 

I'm sure if many message the developers of FFXV specific issues from the demo, they will try to address it. They did say they wanted feedback from the demo.